I am happy to announce that version 0.10 has been released. In the new update, we have made UDIM workflow, Triplanar mapping, and fix several bugs. Also, we continue to improve the interface.
- UDIM is a way of creating a single linear number that identifies each integer block in UV space. You can paint across UV tiles easily as on average UV tile. To work with UDIM tiles you no need to make any extra efforts - just load your model as usual and if it has UDIM tiles they will show on UV map.
- Triplanar mapping - it's a texture mapping on the model from three sides. It is perfect for painting on terrain or hiding edges.